Mate in 7

Chess Puzzle 38

A best endgame puzzle in chess. Famous and beautiful to learn
Improve your chess | Chess Puzzle 38 To Online Chess Puzzles 31-60

Chess endgame puzzle 38
White to move and win
[See answer at the bottom]

Puzzle 38 Solution Hints
It looks easy but it is not… All the time White must keep the Black King locked, and then checkmate with the knight. Take it as a mate in 7 puzzle. The White move order: king, 2 knight moves, king, 3 knight moves. It maybe better to find this mate in 7 on a real chess board… Will you manage to mate in 7?

Puzzle 38 Data
1. Author: Carvajal, J
2. Year:    1889

Puzzle Recommendations
You may solve this chess puzzle online or using a real chess board. Find the puzzle answer (the puzzle solution) below. Analyze the solution to see the best moves for White and Black and learn the winning ideas of the chess endgame.

How to Find More Chess Puzzles
To find more puzzles, please visit the Chess Puzzles Main Page of Then find and click a corresponding link. On this page, you can find chess puzzles for beginners, for intermediate players, and chess puzzle pdf ebooks.

# Note: See the Puzzle Answer below #

Chess endgame puzzle 38

The Puzzle Answer
1. Kc1!       a3
[1… a3 is the only legal move for Black]
[The king also cleared c2 for the knight]

2. Nc2+   Ka2   3. Nd4!    Ka1
4. Kc2!    Ka2   [4… a2? 5. Nb3# 1-0]
5. Ne2     Ka1   6. Nc1     a2
7. Nb3#   1-0   [Mate in 7]

See other chess endgame puzzles:

Endgames 1-30      Endgames 31-60

Endgames 61-90     Endgames 91-120

Chess endgame puzzle 38

Visit other parts of

Chess Web Directory at

Chess Study Software for Windows

Back to top

Home Page Chess PuzzlesChess Puzzle 38

Back to top button